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Robert Goins 65d933db12 Favour big combat rooms and field bigger encounters
Combat rooms are picked weighted by floor area, enemy counts scale up
(more so in big rooms), and encounters larger than a room's authored
spawn points scatter extra clear spots around them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 08:28:39 -07:00
.vscode Initial commit: raiders combat vertical slice 2026-09-03 17:45:33 -07:00
Assets Favour big combat rooms and field bigger encounters 2026-09-27 08:28:39 -07:00
Packages Add online co-op for up to 4 players 2026-09-25 09:02:23 -07:00
ProjectSettings Add the Blackspire Cathedral dungeon 2026-09-27 08:21:35 -07:00
.gitattributes Initial commit: raiders combat vertical slice 2026-09-03 17:45:33 -07:00
.gitignore Initial commit: raiders combat vertical slice 2026-09-03 17:45:33 -07:00